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Winter 2005/06 - De-Tech
Pressure project - 2 weeks
The first assignment of the class was to set the right state of mind to the general theme ahead, and to "techtox", and have a clear focus in the concept development.
Think critically about what digital design is all about, take the essence of the project and try to convey it in ›less technological means‹. What’s the fluff in the project, and what is the indispensable computation in it?
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